Invasion Test 29th August 2020

 The final invasion test of August 2020 has been announced. It'll take place on 29th at 10:30 am EST. You can register for this one by clicking the button on the Ship of Heroes home page though if you registered for any of the other invasion test runs in August 2020 you'll be sent a key without having to register again.

Keys for this event have been sent to the players who registered but there's still time if you want to get involved!

You'll want to download/update the client as soon as possible. It's a 7.4GB download.

Operation Valhalla - battle Simulation Video

 The Ship of Heroes dev team released a video showing their battle simulator conducting large fights with up to 60 v 90 (players/enemies) onscreen fighting at one time.



Nagdellian Invasion on Saturday, August 15th, 2020!

 Latest news: The invasion test has been announced. It will take place on 15th August. Here's a snippet from the official newsletter...

We are very pleased to announce that we will hold our first community test of the Nagdellian Invasion on Saturday, August 15th, 2020. We will be activating a sign-up sheet and looking for about forty volunteers for the Beta test of the invasion event in Ship of Heroes. As always, you are free to record the event. If it crashes or glitches, we will just fix it. And as a community-based game, we’re not too shy about letting all of you see what is happening behind the curtain. We’re planning at least one big surprise in the invasion, so we think you’ll be happy that you participated.

Latest post regarding this test on the official forum:
As most of you know by now we are going to begin testing big battles in Ship of Heroes next Saturday.

This is really exciting for us. We've spent months getting ready for this, including the following:

1. Setting up a hi-intensity server, which is a more appropriate tool for an MMO than a standard server.

2. We tested and then rebuilt most of the FX in the game to make sure that while they look good, they are hitting your computer and the new server as lightly as possible. Contrary to what you may read, an MMO cannot simply buy FX in the Marketplace, and plug-and-play. That stuff is generally built for single player games.

3. We built a new combat simulator and used it to run hundreds of simulated invasions. We call this Operation Valhalla and we'll probably publish a short video about it soon.

4. We completely reviewed and upgraded animations, and adjusted the animation budget in the game upwards. We also created and added many animations, so the game actually has had a major upgrade in this respect.

5. We've created and added numerous new enemies, and new powers for the enemies. You'll see a good deal of completely new stuff in the invasion.

6. We've been chasing and fixing bugs for about 2 months. We're sure something will happen during the various invasion tests that we run (Murphy's Law, after all). but we are about as ready as we can be.

7. Most of all we've been testing extensively to get good FPS, although we test with computers that have 1070 and 1080 graphics chips for the most part. But if your computer is older or your connection is not great, you have quite a few options for playing the invasion and having fun, by dialing down various elements of the games' advanced features until you get the best situation for you, personally, that is possible.

So we are really looking forward to the event. If participants can use the forums to report the typical range of their FPS, and other observations on the event, and what hardware they are using, that will be awesome help for the whole community.

For anyone who wants to take part in this, there's a signup button on the official site's home page