Interesting news 27th June 2020

From the official website...

We've struggled through a few issues since I last updated this. First, let me say that our event planned for June is now going to be in July. That's the bad news. But the good news is that we have upgraded to 4.25.1, and (with considerable effort) gotten a hi-intensity server up and running.

Those two efforts put us off of schedule for the event, but as of this morning, we think we have the ability to support big battles that look good in the game. So now we are about to shift to the setup for the actual event, and then get it scheduled.

This is actually quite a breakthrough. We may have the best big-battle capability of any that we have seen in a modern engine like UE 4. At least as we see the issues around big PVE battles.